Rules

Table of Contents

Foreword

The Stronghold server was formed as a stronghold against hackers, cheaters and toxic attitudes and, as such, we expect people to conduct themselves in a manner that suits this philosophy.

You could call the server lite-RP, this means that we do not expect you to have some back story for your character or act in a certain way whilst you’re in game. We expect you to be yourself and make your interactions fun instead of mindlessly killing as many people as you can.

We hope that a unique culture develops on the server and that friendships are formed, feuds are ignited, bad guys appear and heroes appear (hopefully not the flying type) that all make the gaming experience on this server the most unique and diverse experience of any other server.

With the introduction of the Badwater Canyon map, new plot system, new build system, and every other piece of new coding, we fully expect these rules to change.

As changes occur to the rules we will be announcing them via Discord, and the Stronghold forums. Please ensure you’re utilizing both of those resources to keep informed.

Please give us your feedback as the new wipe progresses, so we can look into making positive changes to help the server grow.

I. General

This is a white-list private server. The rules in this section should largely go without saying.

  1. No cheating, scripting, hacking, or altering game files! Instant ban!
  2. No exploiting or glitching. Exploiting is abusing flaws in game mechanics to give yourself an unfair advantage.
    This includes, but is not limited to:

    • No items whatsoever on major roads. No punji sticks, barbed wire, bee boxes, candles, nothing at all!
    • Clipping into bases via in-game glitches
    • Triggering a raid timer to protect your base from being raided.
    • Using inventory bugs to deliberately collect more, or use fewer, resources for recipes, quest boxes, etc.
  3. No bigoted speech.  If you feel the urge to discriminate on the basis of race, religion, gender, beliefs, etc. then hold your tongue.
  4. No griefing. Griefing is repeatedly harassing someone to deliberately impede their enjoyment of the game, as well as abusing game mechanics to indiscriminately torment the player base at large.
    Examples of griefing:

    • Repeatedly hunting a player in a short span of time.
    • Camping someone’s base (outside the KoS zone) for an extended period when you’re not raiding, preventing them from returning. Interact, kill them, and move on
    • Repeatedly using a streamer’s live broadcast to harass them in game, i.e. stream sniping

    Griefing is NOT simply being killed or raided frequently by the same player or group because you did something to draw their ire and “want out.” When interacting with players in game and on the forums, remember your actions have consequences.

  5. Players are expected to act respectfully toward each other. However, this is an adversarial PvP game and not everyone will like each other–some trash talking will occur (The in-game radio channel 6 is reserved for trash talking). Please keep it light and don’t get personal. Conversely, remember it is just a game.
    Don’t look for reasons to be offended and don’t take everything personally.
  6. This is an English primary server. Please be respectful to other players and speak the primary server language in-game, on the forums, discord, etc.
  7. You represent your clan. Rule violations on your part may have consequences for your clan as a whole. If a clan is not seen to be effectively dealing with a rogue individual the whole clan could be subject to punishment.
  8. You must keep your forum profile up-to-date with your current in-game name, Discord name, and clan name at all times. This is to ensure that everyone knows who they are talking to, as names are often different between the forum, Discord, and in game. If you’re not in a clan, enter “None” as your clan name. Instructions for updating your forum profile can be found on the keeping your forum profile up to date page.
  9. Players must only use a single account on the server: alt accounts, or sharing of an account, are not permitted under any circumstances.
  10. No identity theft. This includes, but is not restricted to, stealing someone’s in-game name, or using a close spelling and claiming to be that person, e.g. over the radio. This includes impersonating server staff. If you are not a MOD/ADMIN don’t say you are.

Our staff members work hard to make your experiences playing the game, and in the wider community, as enjoyable as possible. Please bear the following in mind when interacting with the team: they want to work with you, and not be butting heads.

  1. When being given instructions by staff members, listen and follow them.
  2. Behave respectfully when interacting with a staff member. Don’t lose your cool.
  3. If you have a problem with a member of staff, talk to the individual privately in the first instance. Otherwise, escalate the issue more formally via a private message to the admins group on the forums.
  4. If you wish to appeal a warning, suspension, or ban then please refer to How to File an Appeal for instructions.

II. PvP Rules of Engagement

This is a PvP server and the apocalypse is a dangerous place. Expect to die. Expect to be robbed, raided, stalked, shot, taken prisoner, etc. It should be noted that the PvP Rules of Engagement cannot account for every possible scenario, and thus should be treated as a framework to guide combat encounters.

Map zones

Our map is divided into three distinct zones, each with different PvP rules. (See Map)

  • Neutral Zone (Benson Ranch and ALL of J2), where there is no PvP. (Green)
  • Open World PvP Zone, where interaction is required before engaging in PvP.(No Color)
  • Unrestricted PvP Zone, where KoS is permitted.(Red)

  • Note: the boundaries of grid squares shown on the map above, and those in-game, sometimes differ slightly. For clarity, always go by the grid square shown in your in-game HUD, which shows your current grid square as “POSITION: X Y” where “X Y” is the grid square.
  • Leaving the Unrestricted PvP Zone while under fire does not require your attacker to then interact with you.
  • The green zone is Neutral in support of The Town and no PvP is allowed within those grid squares. Do not test the administration team by taunting players along the border or constantly seeking refuge across the border every time you are engaged.
  • Landmines and Traps may ONLY be used in the Unrestricted PvP Zone or INSIDE your own base.

Pre-engagement interaction in the Open World PvP Zone

  1. Interaction is REQUIRED before engaging in Open World PvP. I repeat, interaction is REQUIRED before engaging in Open World PvP. Once ONE party has properly interacted (as detailed below) on AREA MIC (or AREA TEXT CHAT if comms are down), the interaction requirement has been met and PvP may commence.
  2. Interaction MUST demonstrate your INTENT to engage in PvP with the player(s) you’re talking to: yelling “Time to die!” or “No mercy to clan XYZ!” demonstrates intent, while saying “Friendly?” or “Hi!” and opening fire are not acceptable pre-engagement interactions.
  3. In the event that you are in a group and you are killed, as long as your group is within a reasonable distance and can join the fight within a short amount of time (think seconds, not minutes), further interaction is not required by your group before engaging the killer(s) as long as they clarify that they were with you after avenging your death.
  4. Raiding a base does not require interaction. The raid starts when the raid siren and timer are activated. Once the shield goes up the raid is over.
    • During a raid a reasonable area around the base is an active engagement zone; a good rule-of-thumb is, line-of-sight around the base. Interaction is not required as raiders and defenders alike cannot be expected to check targets during raiding, particularly since third parties may show up to help or spoil the fun.
    • Engaging an enemy player who is inside your base, does not require interaction.
  5. Stealing a vehicle does not require interaction (see below).

A word on vehicle theft

Stealing a vehicle, which includes simply entering a vehicle that is not yours without permission, is not permitted in the Neutral Zone. Period.

Stealing a vehicle is permitted in the Open World PvP Zone and the Unrestricted PvP Zone.

In the Open World PvP Zone, stealing a vehicle does NOT require any pre-engagement interaction. If your car is stolen you can shoot the person who stole it with out interacting; when the thief stole your vehicle, they started the PvP engagement. This does not give you free reign to shoot at any and all vehicles without interaction, only when your vehicle has been stolen.

A word on banditry

A bandit is not required to let you live, even if you comply. A victim is also obviously not required to comply with the bandit’s demands, and may change their compliance at any time.

However, if bandits frequently kill their victims then why should they ever expect to see any compliance? Additionally, consider not stripping victims of everything they own so in future encounters they have more incentive to comply. Similarly, if victims always run or fire back, don’t be surprised when bandits get increasingly itchy trigger fingers.

If players wish to see banditry become more meaningful encounters they should keep these points in mind while venturing the wastes.

A word on the Unrestricted PvP Zone (aka. KoS Zone, Red Zone)

Survivors be warned! If you build or venture into the Red Zone, you’re entering the most Apocalyptic section of the map where PvP rules are much more relaxed and life there is a lot more dangerous. The following are allowed to happen, and definitely will happen, in the Red Zone:

  • KoSing.
  • Frequent base raiding.
  • Enemies camping at your gates, ready to gun you down.

III. Building

Building rules are designed to maintain the survival ambiance. Currently building is limited but we may need to expand this section in the future so we have left it in.

  1. No items whatsoever on major roads. No punji sticks, barbed wire, bee boxes, candles, torches, nothing at all!

IV. Neutral Town

The Neutral Town exists to offer solo players and small groups an opportunity to work together to overcome the harsh post-apocalyptic wasteland outside. It is also a place to allow players from all across the server to get together to trade, socialize, and seek reprieve.

  1. The Neutral Town will be located at Benson Ranch.
  2. Building anywhere in the Benson Ranch and Neutral Zone is strictly forbidden unless you are part of the Neutral Town, or they have granted you their express written approval for your project on the forum.
  3. Any items found in the Neutral Zone will be removed and contents donated to the town.
  4. No PvP of any sort in the Neutral Town (Grid J2) and extends partially into grids I2, see the map above.
  5. The Neutral Town, and the Neutral Zone surrounding it, is a safe area. No fighting, no killing, no robbing, no raiding, no blowing up vehicles, no stealing vehicles. I have to repeat this, because people never seem to get it: no PvP in the Neutral Zone. This includes any attacks, theft, raiding, etc. Don’t steal a car, don’t blow up a car in a base, don’t rob someone in those grids, don’t grief players, don’t instigate fights, and don’t raid in those grids. We even ask that players keep their weapons holstered while in the area, to prevent accidents from happening.
  6. The town will function as a loosely formed clan, and residents are free to determine their own governance, residency requirements, shopkeeper requirements, visitor requirements, etc. Town affairs will be conducted on the forums and Discord.

The full list of comprehensive Neutral Town resident rules are available on the forums.

V. Server Comms

  1. Currently there is no radio.
  2. All players are strongly encouraged to make use of our Discord Server.

VI. Server events

We hold regular official server events, with the main series being “Survivor Saturday”. The following extra rules are in place to help ensure that as many people as possible can participate in and enjoy our events. You can learn more about when and where events are happening by checking the forums and from announcements on discord and in-game.

  • Please respect active events and do not interfere with participants.
  • When being given instructions by event staff or moderators, listen and follow them. If you have questions regarding the event, ask your question when the Moderator permits questions.
  • There is a no-raid window during “Survivor Saturday” events, and for a short time before and after (generally around 30 minutes). Announcements will be made via server broadcast messages (the white text at the top of the screen) when the no-raid window is starting and ending. This is to allow players to participate in our events without fear of having their bases raided at the same time.

The “no-raid window” prohibits any raiding activity, which includes breaching, looting, attacking, and otherwise occupying, a base that is not yours. If you break any of the above rules or are disruptive enough during the event, you may be asked to leave the event, banned publicly for a reasonable length of time we deem fit, or permanently from the server entirely. The Event Staff and Event donors put in the effort to help get the event going, Such disruptive behavior is not welcomed.

Closing Thoughts

We expect people to behave like adults on the server and be respectful towards each other. All players are considered to play in the spirit of the server, after all, each of you knew what you were signing up for when you came on board – don’t be ‘that Individual’.

Baiting people into breaking the rules and then immediately reporting them to the admins is not considered good form and ultimately makes the baiter as bad, if not worse, than the rule breaker.

If you feel that an encounter violated the “spirit” of the game, the first action should be to gather up a militia to hunt down the individual/group, there are many like-minded people on this server who would be happy to help hunt down nefarious players.

We encourage in-game policing and reporting to the admins should be the last resort for dealing with rule breakers.

Examples

      • If you’re KoS’d do not immediately report it to the admins, it could have been a case of mistaken identity or even an accident. Take down the name of the individual (where possible) and monitor for repeat offenders
      • If an individual or group are consistently KoSing regardless of any in-game policing, then report to them to the admins with evidence